ContinuityΒΆ
H3 Continuity keeps a film coherent across clips in four ways:
| Mechanism | Keeps | Page |
|---|---|---|
| Carried context | Motion and sound across a Continue join, from the previous clip's saved latents. | Joins and bridges |
| Visual memory | People, clothes, objects and places across a Cut or a new camera angle, from chosen earlier moments. | Visual memory |
| Bridges | A generated move across a hard cut, without re-rendering either neighbour. | Joins and bridges |
| Takes and the check | Your ability to retry a clip and to see what changed. | Takes, The continuity check |
Rendered clips are saved with their original audio and video latents, which is what lets a later clip continue or remember them exactly, with no decode and re-encode in between.
What this does and does not promise
These controls give H3 more context; they do not guarantee identical geometry or identity. The bundled demo shows retained details in one example, not a guarantee. Review every join and use takes to retry.